Topic originally posted on: Jan 31st, '22, 19:22!
Hello,
Some things have been changed, however main part of this things are on technical side, so you won't see many of graphical improvements.
Maybe I will manage to finally publish very first version of the Network.
Let's get into it!
> LOBBY & GAME
- Changes
- Added anit-afk in-game system (kicks for inactivity in 5 seconds)
- Added health bar for all non-player creatures
- Added Fishing Rod item to the game (20 Gold)
- Added Lobby Selector item to switch between lobbies
- Made possible to add a map to favorites and remove it from its list
- Made possible to change nickname (for now only for admins)
- Made possible to increase duration of "Regeneration Effect" by eating more golden apples
- Made possible to buy sword for teammate or for later to put in a chest
- Made possible to track the chosen opponent when the gate is opened
- Made possible to join when arena is starting (on 4v4 and 8v8)
- Changed Game Server display order by its map name - no chaos from now
- Changed "Bad Breath" item price from 6 to 8 emeralds
- Changed "Game End" counter duration on "[L] DUELS" mode to 7:00 (minutes)
- Changed duration of "Gate Open" counter to 4:00 (for [L] DUELS) and 6:30 (for other gamemodes) (minutes)
- Changed "bring" to "bring back" word in Clone Voucher description
- Changed "TNT Friend" Finish Effect displaying style to be quieter
- Removed shout and team chat for "[L] DUEL" mode
- Renamed rank [DONATOR] to [DONOR]
- Left Citizens completely and switched to Custom NPC System
- Bug fixes
- Fixed some bugs in BungeeCord Support
- Fixed server disables MongoDB when players are still online (whilst server stopping)
- Fixed adding/removing permissions not working instantly
- Fixed that players aren't visible when joining
- Fixed asynchronous Stats saving
- Fixed firing Death Effect before player decides to leave
Known issues and short TODO List
- Buggy 1.19 protocol which makes it difficult to play on that specific version (probably something wrong lies in my code) seems now it was just a slow server

- PlayerCount holograms sometimes display wrong numbers or just flicker
- Major bug: corrupted world saving which sometimes causes empty map or improperly loaded chunks
- My recommendation for now is that just leave from arena and let server reload itself - paritally fixed
- Make game more customizable (add NPC skins to the Cosmetics List)
- Make leveling and experience system (b1.3?)
- Add coin system to the game and make Cosmetics more vaulable by adding price to them (of course coins, don't worry
)
- Create a bunch of funny lobby effects you can use when you're waiting for the next game Not now, sorry...
- More hideouts (unique for each map)
- Effect that are only available for players who participate in events (further updates)
Have an idea? Want to share it with me? Post your suggestions here.