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NEW UPDATE First major update
Started by pablion

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pablion

pablion

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Joined
19 May 2025
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23 Oct 2025
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pablion

Topic originally posted on: Jan 31st, '22, 19:22!

 

Hello,
Some things have been changed, however main part of this things are on technical side, so you won't see many of graphical improvements.
Maybe I will manage to finally publish very first version of the Network.

Let's get into it!


> LOBBY & GAME

  • Changes
    • Added MongoDB Support
    • Added anit-afk in-game system (kicks for inactivity in 5 seconds)
    • Added health bar for all non-player creatures
    • Added Fishing Rod item to the game (20 Gold)
    • Added Lobby Selector item to switch between lobbies
    • Made possible to add a map to favorites and remove it from its list
    • Made possible to change nickname (for now only for admins)
    • Made possible to increase duration of "Regeneration Effect" by eating more golden apples
    • Made possible to buy sword for teammate or for later to put in a chest
    • Made possible to track the chosen opponent when the gate is opened
    • Made possible to join when arena is starting (on 4v4 and 8v8)
    • Changed Game Server display order by its map name - no chaos from now
    • Changed "Bad Breath" item price from 6 to 8 emeralds
    • Changed "Game End" counter duration on "[L] DUELS" mode to 7:00 (minutes)
    • Changed duration of "Gate Open" counter to 4:00 (for [L] DUELS) and 6:30 (for other gamemodes) (minutes)
    • Changed "bring" to "bring back" word in Clone Voucher description
    • Changed "TNT Friend" Finish Effect displaying style to be quieter
    • Removed shout and team chat for "[L] DUEL" mode
    • Renamed rank [DONATOR] to [DONOR]
    • Left Citizens completely and switched to Custom NPC System
  • Bug fixes
    • Fixed some bugs in BungeeCord Support
    • Fixed server disables MongoDB when players are still online (whilst server stopping)
    • Fixed adding/removing permissions not working instantly
    • Fixed that players aren't visible when joining
    • Fixed asynchronous Stats saving
    • Fixed firing Death Effect before player decides to leave

Known issues and short TODO List

  • Buggy 1.19 protocol which makes it difficult to play on that specific version (probably something wrong lies in my code) seems now it was just a slow server :P
  • PlayerCount holograms sometimes display wrong numbers or just flicker
  • Major bug: corrupted world saving which sometimes causes empty map or improperly loaded chunks
    - My recommendation for now is that just leave from arena and let server reload itself - paritally fixed

 

  • Make game more customizable (add NPC skins to the Cosmetics List)
  • Make leveling and experience system (b1.3?)
  • Add coin system to the game and make Cosmetics more vaulable by adding price to them (of course coins, don't worry :D)
  • Create a bunch of funny lobby effects you can use when you're waiting for the next game Not now, sorry...
  • More hideouts (unique for each map)
  • Effect that are only available for players who participate in events (further updates)

 

Have an idea? Want to share it with me? Post your suggestions here.

pablion · 5 months ago · Last edited: 2 days ago